package idv.long.mcv
{
	public class NotifyType
	{
		public static const STARTUP:String = "start_up";
		public static const LOAD_SETTTING:String = "load_stting";
		public static const LOAD_RESOURCE:String = "load_resource";
		public static const GAME_START:String = "game_start";
		public static const CANVAS_CHANGE:String = "change_canvas";
		
		public static const REFLASH_STORAGE:String = "reflash_storage";
		public static const UPDATE_STORAGE:String = "update_storage";
		public static const CREATE_FACILITY:String = "create_facility";
		
		public static const KEY_DOWN:String = "key_down";
		public static const UPDATE:String = "update";
		public static const RENDER:String = "render";
		
		public function NotifyType()
		{
		}

	}
}